Archives de la semaine 3 de 2015

19 janvier 2015 - 25 janvier 2015

Making developers more productive — the Dolphin development infrastructure

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There is a whole chunk of the Dolphin project that most users don't know about and have no interactions with. Most of the blog's articles focus on user visible features: improvements in the emulator core, or accuracy changes that allow non playable games to finally work properly. We seldom talk about how these changes come to life.

This piece will relay the effort of a few people within the Dolphin team who have been working in the shadows for the past 30 months to provide tools and infrastructure for other Dolphin contributors. From cloud based graphics rendering, bug detection, all the way to simple IRC bots, these tools have helped Dolphin become more efficient in the modern era.

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