4.0-314 il y a 7 ans, 3 mois [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 il y a 7 ans, 3 mois ogl: drop all %f from TextureConversionShader
4.0-312 il y a 7 ans, 3 mois Fix {Read,Write}FileToString. We should be using binary always.
4.0-307 il y a 7 ans, 3 mois Be less dumb.
4.0-306 il y a 7 ans, 3 mois Update translation files to reflect recent changes in the code.
4.0-305 il y a 7 ans, 3 mois Stop saving random files to ./
4.0-304 il y a 7 ans, 3 mois Actually, filename really does need to be a parameter because of some random debug thing.
4.0-303 il y a 7 ans, 3 mois fix non-HAVE_WX case
4.0-302 il y a 7 ans, 3 mois Handle screenshot saving in RenderBase. Removes dependency on D3DX11 for screenshots (texture dumping is still broken).
4.0-299 il y a 7 ans, 3 mois [Windows] Add missing dlls and enable OpenMP support.
4.0-298 il y a 7 ans, 3 mois Revert "Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause...
4.0-297 il y a 7 ans, 4 mois Removed duplicate definition of ibuild within JitIL.h. Fixes JitIL from hanging on x64/x86.
4.0-296 il y a 7 ans, 4 mois Merge remote-tracking branch 'shuffle2/vc12'
4.0-291 il y a 7 ans, 4 mois Merge branch 'viewportCorrection'
4.0-284 il y a 7 ans, 4 mois ogl: ceil viewport, rounding isn't supported on vs and this is more like the old behavior
4.0-283 il y a 7 ans, 4 mois ogl: don't force depth+stencil for default framebuffer
4.0-278 il y a 7 ans, 4 mois VideoCommon: Drop D3D9 SSAA implementation
4.0-277 il y a 7 ans, 4 mois Fix FXAA shader for OpenGL ES 3.
4.0-276 il y a 7 ans, 4 mois [Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid.
4.0-275 il y a 7 ans, 4 mois Add git.bat to the options in make_scmrev.h.js because depot_tools uses it and I'm silly.