4.0-4669 il y a 9 ans, 3 mois Jit: move constants out of class (PR #1710 de degasus)
4.0-4667 il y a 9 ans, 3 mois windows: use qt 5.4.0 (PR #1698 de shuffle2)
4.0-4665 il y a 9 ans, 3 mois OGL: Attempt a larger buffer to workaround 7946 (PR #1709 de unknownbrackets)
4.0-4663 il y a 9 ans, 3 mois Fix many bugs with the Symbols menu (when run with -d argument). (PR #1702 de CarlKenner)
4.0-4654 il y a 9 ans, 3 mois D3D+OGL: choose blendenable over logicopenable. (PR #1707 de magumagu)
4.0-4652 il y a 9 ans, 3 mois DiscIO: Clear error status when reading file (PR #1700 de JosJuice)
4.0-4650 il y a 9 ans, 3 mois JIT: use fastmem loads in MMU mode. (PR #1693 de magumagu)
4.0-4647 il y a 9 ans, 3 mois ISOProperties: Rename Date to Build Date (PR #1675 de Stevoisiak)
4.0-4645 il y a 9 ans, 3 mois MemoryWindow: Remove wxSprintf call, use wxString::Format instead. (PR #1687 de lioncash)
4.0-4643 il y a 9 ans, 3 mois D3D: Add geometry shader stereoscopy support. (PR #1612 de Armada651)
4.0-4618 il y a 9 ans, 3 mois OGL: Correctly define attrib 0 in attributeless (PR #1699 de unknownbrackets)
4.0-4616 il y a 9 ans, 3 mois Gave the GPU determinism game property its own ID (PR #1696 de skidau)
4.0-4614 il y a 9 ans, 3 mois OGL: Unbind the active VAO before attributeless rendering (PR #1650 de unknownbrackets)
4.0-4608 il y a 9 ans, 3 mois Fix hires texture path. (PR #1685 de RachelBryk)
4.0-4606 il y a 9 ans, 3 mois D3DState: Always update the m_pending members in the setters. (PR #1695 de Armada651)
4.0-4603 il y a 9 ans, 3 mois OGL: fix efb pokes (PR #1686 de degasus)
4.0-4601 il y a 9 ans, 3 mois Silence some -Wswitch-default warnings. (PR #1640 de rohit-n)
4.0-4599 il y a 9 ans, 3 mois Fixed the Y button (typo) on the GC adapter. (PR #1692 de skidau)
4.0-4597 il y a 9 ans, 3 mois Fixed the non-responsive d-pad on the GC Adapter (PR #1691 de skidau)
4.0-4595 il y a 9 ans, 3 mois Fix DSP CMPAR disassembly