4.0-3711 il y a 9 ans, 6 mois DolphinQt: link to Core, resource system (PR #1326 de waddlesplash)
4.0-3709 il y a 9 ans, 6 mois TASInputDlg: Pass string by reference for CreateStickLayout (PR #1336 de lioncash)
4.0-3707 il y a 9 ans, 6 mois Fix a race condition in our OpenSL ES audio backend. (PR #1325 de Sonicadvance1)
4.0-3705 il y a 9 ans, 6 mois Fix a crash on Android when unplugging a controller during emulation. (PR #1323 de Sonicadvance1)
4.0-3703 il y a 9 ans, 6 mois Change driver details to reflect Qualcomm's changes with their v95 driver (PR #1321 de Sonicadvance1)
4.0-3701 il y a 9 ans, 6 mois Fixed typo in the MEM2 handling. (PR #1338 de skidau)
4.0-3699 il y a 9 ans, 6 mois If the stack overflow trap region has already been tripped, don't continue to ignore faults there. (PR #1299 de comex)
4.0-3697 il y a 9 ans, 6 mois Get rid of netpad and just send the GCPadStatus in netplay. (PR #1298 de RachelBryk)
4.0-3695 il y a 9 ans, 6 mois Capitalized Dolphin (PR #1330 de Stevoisiak)
4.0-3693 il y a 9 ans, 6 mois Minor spelling fix (PR #1309 de Stevoisiak)
4.0-3691 il y a 9 ans, 6 mois D3D: Fixed anisotropic filtering (PR #1327 de kayru)
4.0-3689 il y a 9 ans, 6 mois TASInputDlg: Apply m_ prefix to class member variables. (PR #1319 de lioncash)
4.0-3687 il y a 9 ans, 6 mois Specified where GC Bios files go (PR #1310 de Stevoisiak)
4.0-3685 il y a 9 ans, 6 mois Start/Stop Audio Dump During Emulation (PR #1297 de RisingFog)
4.0-3683 il y a 9 ans, 6 mois Flipped Wave File Channels for Audio Dumping (PR #1276 de RisingFog)
4.0-3681 il y a 9 ans, 6 mois D3D: Implemented cache for dynamic render states (PR #475 de kayru)
4.0-3673 il y a 9 ans, 6 mois Hash: unroll CRC loop, since CRC32 typically has nontrivial latency (PR #1304 de FioraAeterna)
4.0-3671 il y a 9 ans, 6 mois Fixed minor typo (PR #1313 de Stevoisiak)
4.0-3669 il y a 9 ans, 6 mois Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3. (PR #1266 de skidau)
4.0-3666 il y a 9 ans, 6 mois Revert "FastMem: don't let the backpatcher hit the same location twice" (PR #1305 de dolphin-emu)