| 3.5-1063 | il y a 10 ans, 2 mois | check for overflow vertex indices, fixes issue 6135 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1062 | il y a 10 ans, 2 mois | Gameini database update for Madagascar, Gladius, Mario Kart: Double Dash (intro video now plays), Fire Emblem (Wii), Kirby's Dream Collection Special Edition, King Kong. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1061 | il y a 10 ans, 2 mois | more restrict disable of pinned memory, disable ubo for intel/mesa-9.1.1 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1060 | il y a 10 ans, 2 mois | Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1059 | il y a 10 ans, 2 mois | Clean up some space/tab mismatches in DiscIO and InputCommon. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1058 | il y a 10 ans, 2 mois | Missed a few clang compiler flags. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1057 | il y a 10 ans, 2 mois | Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1056 | il y a 10 ans, 2 mois | GLSL: fix msaa egdes |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1055 | il y a 10 ans, 2 mois | Properly set the DMAState flag while ARAM DMA transfers are underway. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1054 | il y a 10 ans, 2 mois | Short,sweet and fixes issue 5725 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1053 | il y a 10 ans, 2 mois | Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1052 | il y a 10 ans, 2 mois | Hide cursor in fullscreen mode on OSX fixes issue 3956 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1051 | il y a 10 ans, 2 mois | Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1050 | il y a 10 ans, 2 mois | Fix a typo in ArmEmitter noticed by LionCash. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1049 | il y a 10 ans, 2 mois | Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1048 | il y a 10 ans, 2 mois | Reenable mulli and negx, seems to work fine. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1047 | il y a 10 ans, 2 mois | Git pull |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1035 | il y a 10 ans, 2 mois | Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1045 | il y a 10 ans, 2 mois | Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1044 | il y a 10 ans, 2 mois | GLSL: also define pinned_memory in renderer.cpp |
| Windows x64 Windows x86 Mac OS X | ||