Archives janvier 2015

Making developers more productive — the Dolphin development infrastructure

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There is a whole chunk of the Dolphin project that most users don't know about and have no interactions with. Most of the blog's articles focus on user visible features: improvements in the emulator core, or accuracy changes that allow non playable games to finally work properly. We seldom talk about how these changes come to life.

This piece will relay the effort of a few people within the Dolphin team who have been working in the shadows for the past 30 months to provide tools and infrastructure …

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Dolphin Progress Report: December 2014

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The Dolphin Progress Report is not only about featuring high impact changes, but also smaller changes that do interesting things, changes with interesting stories behind them and more. This month has a ton of everything to offer. Dolphin is graced with a new graphical enhancement that will have games popping right out of the screen, a new way to accurately use native controllers, more MMU optimizations, graphics fixes, and even a few other surprises sprinkled in. Some of these changes made us regret running the Best Of blog …

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