Version
4.0-209
Branche
tev_fixes_new
Date
il y a 11 ans
Windows x64 Windows x86
Commit
ceecb3172c71bcc61f308e23b27c4a5edca376ae
Auteur
Tony Wasserka
Description
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...