3.5-415 |
il y a 11 ans, 2 mois |
Increased the cycle time of the vertex command. Fixes "Speed Challenge: Jacques Villeneuve's Racing Vision". |
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Windows x64
Windows x86
Mac OS X
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3.5-414 |
il y a 11 ans, 2 mois |
Moved the setting of the Finish interrupt signal back to the main thread as it was causing Wii games like Resident Evil 4 (Wii) to hang. |
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Windows x64
Windows x86
Mac OS X
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3.5-413 |
il y a 11 ans, 2 mois |
Profile stores, fp stores and ps stores only to the fifo write addresses list. This should make the JIT a little faster as it will not be checking for external exceptions unnecessarily. |
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Windows x64
Windows x86
Mac OS X
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3.5-412 |
il y a 11 ans, 2 mois |
Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual ... |
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Windows x64
Windows x86
Mac OS X
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3.5-411 |
il y a 11 ans, 2 mois |
Merge branch 'master' into FIFO-BP |
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Windows x64
Mac OS X
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3.5-339 |
il y a 11 ans, 2 mois |
Removed the updating of PC in the Cleanup function. This was causing Metroid Prime to hang. |
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Windows x64
Windows x86
Mac OS X
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3.5-338 |
il y a 11 ans, 2 mois |
Removed the updating of PC in GenQuantizedStores() as the generated code is static. |
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Windows x64
Windows x86
Mac OS X
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3.5-337 |
il y a 11 ans, 2 mois |
Moved the token update to the CPU thread. |
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Windows x64
Windows x86
Mac OS X
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3.5-336 |
il y a 11 ans, 2 mois |
Updated PC on a few memory writes that were missed in the FifoBusy branch. Thanks to hk.konpie for the tip. |
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Windows x64
Windows x86
Mac OS X
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3.5-335 |
il y a 11 ans, 2 mois |
Used Atomic functions to update variables shared between the CPU and GPU threads. Changed the variables from bool to u32 to match the atomic functions. |
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Windows x64
Windows x86
Mac OS X
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3.5-334 |
il y a 11 ans, 2 mois |
Used AtomicStore to write to the signal interrupts. |
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Windows x64
Windows x86
Mac OS X
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3.5-333 |
il y a 11 ans, 2 mois |
Set the token and finish interrupt signal from the video thread. This fixes the inconsistent state caused by lag from the scheduler. Fixes Rayman 3: Hoodlum Havoc and Shamu's Deep Sea Adventures. |
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Windows x64
Windows x86
Mac OS X
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3.5-332 |
il y a 11 ans, 2 mois |
Changed cmdidle to match the isGpuReadingData flag. Fixes the random freezes in The Last Story. |
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Windows x64
Windows x86
Mac OS X
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3.5-331 |
il y a 11 ans, 3 mois |
Changed cmdidle to be idle on breakpoint. Added low watermark interrupts generated by the gather pipe. |
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Windows x64
Windows x86
Mac OS X
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