4.0-145 il y a 10 ans, 6 mois Merge branch 'master' into dc-netplay
4.0-84 il y a 10 ans, 6 mois Fix freeze on close - bFF_GPReadEnable was not enough to stop SyncGPU.
4.0-83 il y a 10 ans, 6 mois Merge branch 'per-version-gameini' into dc-netplay
4.0-76 il y a 10 ans, 6 mois Merge branch 'master' into dc-netplay
4.0-65 il y a 10 ans, 6 mois Merge branch 'master' into dc-netplay
3.5-2468 il y a 10 ans, 7 mois Merge branch 'reuseaddr' into dc-netplay
3.5-2464 il y a 10 ans, 7 mois Merge branch 'master' into dc-netplay
3.5-2448 il y a 10 ans, 7 mois Perf: Use unordered_map instead of map in very slightly hot function.
3.5-2446 il y a 10 ans, 7 mois Don't sync the GPU if we haven't started yet.
3.5-2445 il y a 10 ans, 7 mois Actually, SetCpStatus *does* also need to be called from the CPU thread...
3.5-2444 il y a 10 ans, 7 mois Panic about a FIFO overflow in non-deterministic mode.
3.5-2443 il y a 10 ans, 7 mois Clean up GatherPipeBursted. Shouldn't actually affect anything.
3.5-2442 il y a 10 ans, 7 mois Fix Sunshine in deterministic mode.
3.5-2441 il y a 10 ans, 7 mois Turn off FORCE_WHINE_ABOUT_THREADSAFE.
3.5-2440 il y a 10 ans, 7 mois Fix the breakpoint fix.
3.5-2439 il y a 10 ans, 7 mois Simplify and hopefully correct handling of SET_TOKEN and SET_FINISH.
3.5-2438 il y a 10 ans, 7 mois Remove unused variables and functions.
3.5-2437 il y a 10 ans, 7 mois Fix freeze on close.
3.5-2436 il y a 10 ans, 7 mois Rename SyncGPUAtIdleOnly -> DeterministicGPUSync.
3.5-2435 il y a 10 ans, 7 mois Fix missing md5thread.detach()