5.0-16914 il y a 2 ans, 5 mois NetworkCaptureLogger: Add GameCube BBA support (PR #10833 de sepalani)
5.0-16912 il y a 2 ans, 5 mois DolphinQt: Make SD sync strings look nicer (PR #10860 de OatmealDome)
5.0-16909 il y a 2 ans, 5 mois InputCommon: Get rid of static strings. (PR #10857 de AdmiralCurtiss)
5.0-16907 il y a 2 ans, 5 mois Free Look: Add background input setting (disabled by default) (PR #10843 de Pokechu22)
5.0-16905 il y a 2 ans, 5 mois Fix CMake Windows build after SDL merge. (PR #10840 de AdmiralCurtiss)
5.0-16901 il y a 2 ans, 5 mois VideoCommon: Remember to flush command buffers after multiple EFB copies (PR #10777 de tellowkrinkle)
5.0-16899 il y a 2 ans, 5 mois VideoCommon: Clear backend_info before populating (PR #10842 de tellowkrinkle)
5.0-16897 il y a 2 ans, 5 mois Add bloom definitions for Sonic Colors (PR #10837 de SilentHeII)
5.0-16895 il y a 2 ans, 5 mois DiscIO/VolumeVerifier: Avoid out-of-bounds reads on trimmed Wii ISOs. (PR #10838 de AdmiralCurtiss)
5.0-16893 il y a 2 ans, 5 mois VideoCommon: Properly mask fbfetch logic op emulation (PR #10841 de tellowkrinkle)
5.0-16891 il y a 2 ans, 5 mois Wii SD Card Folder Syncing (PR #10590 de AdmiralCurtiss)
5.0-16875 il y a 2 ans, 5 mois Add Bloom Definitions for Sin and Punishment 2 (PR #10822 de SilentHeII)
5.0-16873 il y a 2 ans, 5 mois MsgHandler: Add a check for libfmt version to fix build with libfmt-9 (PR #10825 de Rudolchr)
5.0-16871 il y a 2 ans, 5 mois Common/Network+BBA/Builtin: Cleanup (PR #10831 de sepalani)
5.0-16861 il y a 2 ans, 5 mois ControllerInterface: Add support for motion and rumble to SDL backend (PR #10561 de shuffle2)
5.0-16853 il y a 2 ans, 5 mois Common: Fix CountTrailingZeros for weird compilers (PR #10832 de tellowkrinkle)
5.0-16851 il y a 2 ans, 5 mois VideoCommon: Fix ubershaders on MoltenVK Intel (PR #10749 de tellowkrinkle)
5.0-16848 il y a 2 ans, 5 mois Arm64Emitter: Simplify LogicalImm logic (PR #10807 de merryhime)
5.0-16843 il y a 2 ans, 5 mois Fix CMake Windows build after #10673 (HLSL from SPIRV). (PR #10829 de AdmiralCurtiss)
5.0-16840 il y a 2 ans, 5 mois ShaderCompiler: Use compute shader header in compute shaders (PR #10830 de OatmealDome)