5.0-14641 il y a 2 ans, 9 mois make FPSCR.RN an enum (PR #9907 de shuffle2)
5.0-14639 il y a 2 ans, 9 mois remove msvc warnings which no longer fire, and DSP::Profiler (PR #9906 de shuffle2)
5.0-14636 il y a 2 ans, 9 mois remove an outdated comment (PR #9905 de shuffle2)
5.0-14634 il y a 2 ans, 9 mois unittests: remove some msvc-specific casts (PR #9904 de shuffle2)
5.0-14632 il y a 2 ans, 9 mois msbuild: use Build dir for Languages (PR #9903 de shuffle2)
5.0-14630 il y a 2 ans, 9 mois msbuild: remove deprecated MinimalRebuild (PR #9902 de shuffle2)
5.0-14628 il y a 2 ans, 9 mois GameINI: Set safe texture cache in WarioWare: Smooth Moves for Writer's Block and Brain Age microgames. (PR #9894 de AdmiralCurtiss)
5.0-14626 il y a 2 ans, 9 mois DSPHLE: Minor AX fixes (PR #9897 de leoetlino)
5.0-14623 il y a 2 ans, 9 mois PostProcessing: Fix OpenGL UBO linking with configuration options (PR #9881 de blaahaj)
5.0-14621 il y a 2 ans, 9 mois Fix Motion Detection in Sonic and the Secret Rings and Jett Rocket (PR #9891 de JMC47)
5.0-14619 il y a 2 ans, 9 mois GeneralWidget: Convert Adapter tooltip to BalloonTip (PR #9686 de Dentomologist)
5.0-14617 il y a 2 ans, 9 mois Config: Add an ini setting to control real Wii Remote report duplication. (PR #9846 de jordan-woyak)
5.0-14615 il y a 2 ans, 9 mois macOS: Move UI API calls to the main thread (PR #9870 de OatmealDome)
5.0-14611 il y a 2 ans, 9 mois Android: Avoid crash on early panic alert (PR #9877 de JosJuice)
5.0-14609 il y a 2 ans, 9 mois DSPHLE: Prevent AX GC and AX Wii symbol mixups (PR #9889 de leoetlino)
5.0-14607 il y a 2 ans, 9 mois JitArm64: Stop using hand-encoded logical immediates (PR #9888 de JosJuice)
5.0-14604 il y a 2 ans, 9 mois VideoCommon: fix generic build (PR #9887 de CrystalGamma)
5.0-14602 il y a 2 ans, 9 mois Ignore the top bit of the indirect texture matrix scale (PR #9863 de Pokechu22)
5.0-14599 il y a 2 ans, 9 mois Fix indirect textures when format is not ITF_8 (PR #9876 de Pokechu22)
5.0-14596 il y a 2 ans, 9 mois GameFile: don't download covers for empty game IDs (PR #9885 de Tilka)