5.0-13766 il y a 3 ans, 7 mois Android: Use SwipeRefreshLayout in MainActivity (PR #9530 de JosJuice)
5.0-13761 il y a 3 ans, 7 mois BreakpointWidget: Allow breakpoints to be toggled between enable/disable (PR #9542 de InusualZ)
5.0-13758 il y a 3 ans, 7 mois Core/Memmap: Memory mapping logic fixes. (PR #9548 de AdmiralCurtiss)
5.0-13755 il y a 3 ans, 7 mois Some Gameini Changes (PR #9547 de PatrickFerry)
5.0-13748 il y a 3 ans, 7 mois CMake: Build with -std:c++latest for MSVC (PR #9556 de JosJuice)
5.0-13745 il y a 3 ans, 7 mois CMake: Include WIL headers (PR #9560 de JosJuice)
5.0-13743 il y a 3 ans, 7 mois GameSettings: Enable perf queries to fix sun in Need for Speed: Most Wanted. (PR #9395 de AdmiralCurtiss)
5.0-13741 il y a 3 ans, 7 mois DolphinQt: Removed unused this capture in lambda (PR #9554 de Dentomologist)
5.0-13739 il y a 3 ans, 7 mois JitArm64: Fix unsigned/signed argument/parameter mismatch (PR #9549 de Dentomologist)
5.0-13737 il y a 3 ans, 7 mois Various improvements for the Memory Card Manager. (PR #8996 de AdmiralCurtiss)
5.0-13717 il y a 3 ans, 7 mois Software: Implement line-width and point-width (PR #9352 de Pokechu22)
5.0-13714 il y a 3 ans, 7 mois INI Changes (PR #9546 de Miksel12)
5.0-13712 il y a 3 ans, 7 mois DebugInterface: Check visited addresses in GetThreads (PR #9535 de sepalani)
5.0-13710 il y a 3 ans, 7 mois InputCommon: dynamic input textures more optimizations (PR #9539 de iwubcode)
5.0-13707 il y a 3 ans, 7 mois Core/Memmap: Give more detailed error messages if memory mapping fails. (PR #9537 de AdmiralCurtiss)
5.0-13705 il y a 3 ans, 7 mois Qt: Re-add IOS version to the game info tab (PR #9513 de leoetlino)
5.0-13703 il y a 3 ans, 7 mois Cleanup X11 and XRANDR Macros (PR #9492 de nolange)
5.0-13700 il y a 3 ans, 7 mois DolphinQt: Fix <game_id> tag in SoftwareRendererWidget.cpp (PR #9538 de JosJuice)
5.0-13698 il y a 3 ans, 7 mois Don't call OnConfigChanged() unless config actually changed (PR #9536 de Filoppi)
5.0-13696 il y a 3 ans, 7 mois Core/MemoryWatcher: Use appropriate memory read function in ChasePointer(). (PR #9534 de AdmiralCurtiss)