5.0-10764 |
il y a 4 ans, 9 mois |
Android: Add a bit more warning to the game INI deletion prompt (PR #8291 de JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10762 |
il y a 4 ans, 9 mois |
DolphinQt: Reorder nunchuk mapping (PR #8289 de Miksel12) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10760 |
il y a 4 ans, 9 mois |
DolphinQt: Limit numeric widget width (PR #8278 de Miksel12) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10758 |
il y a 4 ans, 9 mois |
RenderState: Approximate logic op with blending if unsupported (PR #8284 de stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10756 |
il y a 4 ans, 9 mois |
FramebufferManager: Fix restoring of EFB depth buffer / upside-down in OpenGL (PR #8286 de stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10753 |
il y a 4 ans, 9 mois |
D3D11: Only use integer RTV when logic op is supported+enabled (PR #8283 de stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10751 |
il y a 4 ans, 9 mois |
InputCommon/DInputJoystick: Correct force-feedback flag testing (PR #8285 de lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10749 |
il y a 4 ans, 9 mois |
DiscIO/Volume: Make Partition's interface constexpr (PR #8287 de lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10747 |
il y a 4 ans, 9 mois |
Fix saving states freezing up emulation (PR #8279 de spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10745 |
il y a 4 ans, 9 mois |
SI: Minor bugfixes (PR #8236 de booto) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10741 |
il y a 4 ans, 9 mois |
Translation resources sync with Transifex |
|
Windows x64
macOS (Intel)
Android
|
5.0-10740 |
il y a 4 ans, 9 mois |
DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class (PR #8274 de lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10738 |
il y a 4 ans, 9 mois |
D3D11 resources refactor and DX11.1 feature detection fixes (PR #8258 de CookiePLMonster) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10729 |
il y a 4 ans, 9 mois |
D3DCommon/Shader: Use std::optional where applicable (PR #8266 de lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10725 |
il y a 4 ans, 9 mois |
OGL/ProgramShaderCache: Use std::string_view where applicable (PR #8265 de lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10720 |
il y a 4 ans, 9 mois |
VideoBackends/Null: Minor cleanup (PR #8267 de lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10715 |
il y a 4 ans, 9 mois |
Mario Party Netplay Community Settings: remove widescreen on community code (PR #8242 de CrankySupertoon) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10713 |
il y a 4 ans, 9 mois |
Fix dubois anaglyph shaders on D3D11 (PR #8264 de Pokechu22) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10711 |
il y a 4 ans, 9 mois |
Vulkan: Disable reversed viewport depth on macOS/MoltenVK (PR #8259 de stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10709 |
il y a 4 ans, 9 mois |
Fix GDB stub build (PR #8262 de Tilka) |
|
Windows x64
macOS (Intel)
Android
|