5.0-8746 il y a 5 ans, 12 mois Android: Add rumble for phone (PR #7400 de zackhow)
5.0-8743 il y a 6 ans Externals/discord: Don't run clang-format on source files (PR #7418 de leoetlino)
5.0-8741 il y a 6 ans ControlGroup: Return state data via GetState() by value where applicable (PR #7262 de lioncash)
5.0-8733 il y a 6 ans WiimoteReal: Make functions internally linked where applicable (PR #7261 de lioncash)
5.0-8731 il y a 6 ans Qt/GameList: Make grid view scale persistent (PR #7390 de Techjar)
5.0-8729 il y a 6 ans VideoCommon: Skip vsync if configured emulation speed is not 100% (PR #7398 de Techjar)
5.0-8727 il y a 6 ans CMake: Only link in Bochs on x86 platforms (PR #7161 de lioncash)
5.0-8725 il y a 6 ans Translation fixes (PR #7401 de JosJuice)
5.0-8720 il y a 6 ans Include the Korean Wii Shop Channel when checking default credentials (PR #7415 de JosJuice)
5.0-8718 il y a 6 ans Correctly adjust the rendered XFB region at non-native internal resolutions when XFB was loaded from console RAM. (PR #7406 de AdmiralCurtiss)
5.0-8716 il y a 6 ans Translation resources sync with Transifex
5.0-8715 il y a 6 ans Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan" (PR #7389 de dolphin-emu)
5.0-8713 il y a 6 ans Android: Fix cover stretching and show more games per row (PR #7387 de zackhow)
5.0-8710 il y a 6 ans Arm64Emitter: Remove unsequenced expressions (PR #7386 de MerryMage)
5.0-8708 il y a 6 ans Android: fix crash if user is offline (PR #7384 de zackhow)
5.0-8706 il y a 6 ans Android: Analytics - get android ui type when called instead of setting it ahead of time (PR #7380 de zackhow)
5.0-8704 il y a 6 ans ShaderGen: Drop broken fragment shader index workaround for Vulkan (PR #7379 de stenzek)
5.0-8702 il y a 6 ans Fix reducing log paths when building with MSVC (PR #7378 de JosJuice)
5.0-8700 il y a 6 ans Core/Core: Remove another leftover part of frameskip (PR #7377 de Techjar)
5.0-8698 il y a 6 ans Externals: Update SFML to 2.5.0 (PR #7376 de lioncash)