5.0-2129 il y a 8 ans DSPAssembler: Replace malloced output buffer with std::vector (PR #4742 de lioncash)
5.0-2127 il y a 8 ans Set up IOS RAM information area with real values. (PR #4723 de booto)
5.0-2124 il y a 8 ans DSPJitRegCache: Make GetReg return by value (PR #4748 de lioncash)
5.0-2122 il y a 8 ans JitCache: Split off JIT call from dispatcher. (PR #4747 de degasus)
5.0-2120 il y a 8 ans cmake: Add Windows build and cleanups (PR #4685 de Orphis)
5.0-2103 il y a 8 ans CMake: Cleanup macOS-related logic (PR #4744 de ligfx)
5.0-2096 il y a 8 ans CMake cleanup (PR #4741 de Orphis)
5.0-2087 il y a 8 ans DolphinWX: Show the required IOS version in info panel (PR #4734 de leoetlino)
5.0-2084 il y a 8 ans Fix building without PCH on Windows (PR #4726 de ligfx)
5.0-2079 il y a 8 ans PatchEngine: Fix potential crashing during stack probe (PR #4738 de EmptyChaos)
5.0-2077 il y a 8 ans BPMemory: Minor changes (PR #4737 de lioncash)
5.0-2074 il y a 8 ans DiscIO: Fix out-of-bounds access in NANDContentDataBuffer (PR #4736 de leoetlino)
5.0-2072 il y a 8 ans VolumeWad: Implement GetTMD() (PR #4733 de leoetlino)
5.0-2070 il y a 8 ans JitCache: Use a container for overlapping blocks. (PR #4716 de degasus)
5.0-2064 il y a 8 ans ControllerEmu: Add missing virtual destructor to BooleanSetting (PR #4728 de lioncash)
5.0-2062 il y a 8 ans TMDReader: Add a way to get the required IOS version (PR #4730 de leoetlino)
5.0-2060 il y a 8 ans Minor cleanup to VolumeWad (PR #4731 de leoetlino)
5.0-2055 il y a 8 ans RenderBase: Forward declare EFBAccessType (PR #4732 de lioncash)
5.0-2053 il y a 8 ans GameSettings: Note for Star Fox Adventures - glow effects (PR #4718 de CharlesCorrin)
5.0-2051 il y a 8 ans VideoBackendBase: Convert EFBAccessType and FieldType into enum classes (PR #4727 de lioncash)