4.0-8637 il y a 9 ans Gameini updates. (PR #3469 de Linktothepast)
4.0-8634 il y a 9 ans Use ffmpeg for Windows Video Dumping instead of VFW (PR #3451 de RisingFog)
4.0-8631 il y a 9 ans FrameBufferManager: Fix typo in stereoscopic MSAA shader. (PR #3470 de Armada651)
4.0-8629 il y a 9 ans StartupHandler.java: Finish main activity if AutoStartFile is specified in intent (PR #3449 de freelancer42)
4.0-8627 il y a 9 ans Adjust the size of the Wii platform icon and padding of all platform icons (PR #3460 de JosJuice)
4.0-8624 il y a 9 ans Debug Builds: Fixed vector assertion (PR #3429 de sepalani)
4.0-8622 il y a 9 ans Move Android JNI bits from DolphinWX to the Android folder. (PR #3465 de Sonicadvance1)
4.0-8620 il y a 9 ans Use the current commit hash in the netplay version (PR #3467 de mathieui)
4.0-8618 il y a 9 ans VideoConfig: Don't give warnings for per-game stereoscopy parameters. (PR #3464 de Armada651)
4.0-8616 il y a 9 ans DolphinWX: Unify the condition for the game list being empty (PR #3466 de JosJuice)
4.0-8614 il y a 9 ans Use the English name for DK Bongos in the English version of Dolphin (PR #3468 de JosJuice)
4.0-8612 il y a 9 ans VideoSW: Use VideoCommon framework and drop redundant code (PR #3156 de degasus)
4.0-8610 il y a 9 ans VideoConfig: Use "GFX.ini" for both D3D and OGL. (PR #3359 de degasus)
4.0-8608 il y a 9 ans VideoSW: Clear Vertex data before usage (PR #3313 de degasus)
4.0-8606 il y a 9 ans [Android] Disable screen lock when a title is running. (PR #3440 de Sonicadvance1)
4.0-8604 il y a 9 ans Make GLExtensions no longer require slghtly modified GL headers (PR #3428 de Sonicadvance1)
4.0-8601 il y a 9 ans [Android] Add support for the Wii U Gamecube adapter under Android. (PR #3455 de Sonicadvance1)
4.0-8593 il y a 9 ans HiresTextures: Refactor getting directory (PR #3459 de JosJuice)
4.0-8591 il y a 9 ans DolphinWX: Stop using XPM images (PR #3357 de JosJuice)
4.0-8586 il y a 9 ans [RFC] SI: Base SI sampling on VSync & horiz lines (PR #3457 de booto)