3.5-1194 il y a 7 ans, 7 mois D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)
3.5-1193 il y a 7 ans, 7 mois Allow enabling memory card writes for netplay clients, instead of just the server.
3.5-1192 il y a 7 ans, 7 mois Allow disabling memory card writes in netplay.
3.5-1191 il y a 7 ans, 7 mois Apply re07a91930df0 to the software renderer.
3.5-1190 il y a 7 ans, 7 mois Bumped up the LLE period to 12600 as it seemed to be a bit more stable.
3.5-1189 il y a 7 ans, 7 mois Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE...
3.5-1188 il y a 7 ans, 7 mois Merge branch 'real-wiimote-minor-fixes'
3.5-1181 il y a 7 ans, 7 mois Quick fix to get Zelda: Wind Waker booting again.
3.5-1180 il y a 7 ans, 7 mois Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode.
3.5-1179 il y a 7 ans, 7 mois Use an enum for efb scale values.
3.5-1178 il y a 7 ans, 7 mois Adjusted the ARAM DMA transfer size again. Fixes the audio in the Sonic Mega Collection games.
3.5-1177 il y a 7 ans, 7 mois Someone take my commit rights away.
3.5-1176 il y a 7 ans, 7 mois Hastily committing untested code without making sure i didn't miss anything first? I would never!
3.5-1175 il y a 7 ans, 7 mois Round IR scale down to whole number if using 1.5x/2.5x IR, if game ini specifies -1 for EFBScale.
3.5-1174 il y a 7 ans, 7 mois fix msaa detection
3.5-1173 il y a 7 ans, 7 mois ogl: remove "Missing Extension" from osd
3.5-1172 il y a 7 ans, 7 mois Fix for the hang after close caused by my previews perf queries commit. Sorry for that. fix issue 6205
3.5-1171 il y a 7 ans, 7 mois OGL: use GLEW_ARB_debug_output in debug builds
3.5-1170 il y a 7 ans, 7 mois Remove an unused variable in VideoConfig.cpp and SWVideoConfig.cpp
3.5-1169 il y a 7 ans, 7 mois Forced the exception check when the ARAM DMA transfer is between 32 and 320 blocks in size. Fixes Lost Kingdoms II.