4.0-2684 il y a 10 ans, 4 mois Rewrite GLInterface (PR #764 de magcius)
4.0-2664 il y a 10 ans, 4 mois msvc: skip copying Data dir and precompiled dlls to Binary dir if they are already there (unless the source files are newer). (PR #848 de shuffle2)
4.0-2662 il y a 10 ans, 4 mois DolphinWX: Use the typesafe equivalents for declaring wx event types (PR #826 de lioncash)
4.0-2660 il y a 10 ans, 4 mois misc improvements for msvc build. -Werror for msvc! (PR #833 de shuffle2)
4.0-2651 il y a 10 ans, 4 mois Core: Fix vertical alignment of a table in DSPTables.cpp (PR #835 de lioncash)
4.0-2649 il y a 10 ans, 4 mois JIT: cleanup unnecessary immedate size-checking logic (PR #831 de FioraAeterna)
4.0-2647 il y a 10 ans, 4 mois JIT: avoid saving the PC on every store (PR #807 de FioraAeterna)
4.0-2645 il y a 10 ans, 4 mois Improve performance of CR functions in JIT64 (PR #746 de FioraAeterna)
4.0-2641 il y a 10 ans, 4 mois DSP cleanup (PR #792 de booto)
4.0-2638 il y a 10 ans, 4 mois Removed warnings by explicitly casting to `u8` for controllers (PR #803 de ChuckRozhon)
4.0-2636 il y a 10 ans, 4 mois Windows: Enable /Zc:rvalueCast solution-wide. (PR #830 de shuffle2)
4.0-2634 il y a 10 ans, 4 mois Qualcomm fixed screen rotation in their latest v66 development drivers. (PR #829 de Sonicadvance1)
4.0-2632 il y a 10 ans, 4 mois Rewrite raw memcard threading code. Fixes issue 7484. (PR #778 de shuffle2)
4.0-2628 il y a 10 ans, 4 mois Fixes PP-shaders on !Mesa targets. (PR #827 de Sonicadvance1)
4.0-2626 il y a 10 ans, 4 mois Fixed depth matrix shaders in OpenGL and Direct3D to be more precise. (PR #823 de KScorp)
4.0-2624 il y a 10 ans, 4 mois Small OGL cleanup (PR #790 de lioncash)
4.0-2620 il y a 10 ans, 4 mois x64Emitter: refactor to support longer opcodes (PR #825 de FioraAeterna)
4.0-2618 il y a 10 ans, 4 mois JIT: flush *after* the merged branch, not before (PR #822 de FioraAeterna)
4.0-2616 il y a 10 ans, 4 mois Remove a couple unneeded includes from Movie.cpp. (PR #820 de RachelBryk)
4.0-2614 il y a 10 ans, 4 mois Get rid of instances of "using namespace std;" in the project (PR #767 de lioncash)