4.0-1351 il y a 10 ans Add initial support for GLSL ES 3.10. (PR #240 de Sonicadvance1)
4.0-1349 il y a 10 ans Use a 251 block Memory card for games that do not work with larger cards. Fixes Issue 6753 (PR #226 de LPFaint99)
4.0-1346 il y a 10 ans SW backend: make shaders work on Intel/Windows. (PR #227 de magumagu)
4.0-1344 il y a 10 ans Replace use of the deprecated mem_fun function with mem_fn. (PR #238 de lioncash)
4.0-1342 il y a 10 ans Fix compilation error of Wayland_Util.h (PR #237 de pfpacket)
4.0-1340 il y a 10 ans DSPHLE Zelda cleanups (PR #233 de delroth)
4.0-1337 il y a 10 ans Audio handling cleanup v2 (PR #220 de magumagu)
4.0-1332 il y a 10 ans More clang fixes (PR #222 de comex)
4.0-1329 il y a 10 ans Random DSPHLE cleanups (PR #232 de delroth)
4.0-1321 il y a 10 ans Fixes Wiimotes for libogc. (PR #230 de Parlane)
4.0-1319 il y a 10 ans DSPHLE: Rename files to remove redundant 'UCode' prefix. (PR #231 de delroth)
4.0-1316 il y a 10 ans Fix FIFO Player dialog assertion failures (aka work around wx's inability to handle size_t correctly). (PR #229 de lioncash)
4.0-1312 il y a 10 ans Remove all trailing whitespaces from our codebase. (PR #228 de delroth)
4.0-1310 il y a 10 ans Gameini updates. (PR #216 de Linktothepast)
4.0-1308 il y a 10 ans Fix IsTriviallyCopyable for volatile (fixes Mac build). (PR #221 de comex)
4.0-1306 il y a 10 ans Fix include order in EGL.h. (PR #219 de lioncash)
4.0-1304 il y a 10 ans Minor Ucode cleanup. (PR #217 de magumagu)
4.0-1302 il y a 10 ans Do not force DSPLLE in Zelda HLE games anymore. (PR #215 de delroth)
4.0-1300 il y a 10 ans Zelda ucode cleanup (PR #214 de magumagu)
4.0-1292 il y a 10 ans Win32 jit fixes (PR #211 de magumagu)