4.0-719 il y a 10 ans, 3 mois Fix coding style
4.0-718 il y a 10 ans, 3 mois Implement SwapInterval for AGL interface
4.0-717 il y a 10 ans, 3 mois Automatic translation resources update from Transifex
4.0-716 il y a 10 ans, 3 mois BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games.
4.0-715 il y a 10 ans, 3 mois OSX: don't avoid unsync mapping on nvida gpus just because the windows driver doesn't like it
4.0-714 il y a 10 ans, 3 mois [Core] Remove an unnecessary pragma directive from EXI_Channel.h.
4.0-713 il y a 10 ans, 3 mois Fix warning
4.0-712 il y a 10 ans, 3 mois BBox: fix for a small rounding issue.
4.0-711 il y a 10 ans, 3 mois Merge branch 'master' of https://code.google.com/p/dolphin-emu
4.0-708 il y a 10 ans, 3 mois BBox: read from the proper world matrix index when transforming vertexes to screen coordinates.
4.0-709 il y a 10 ans, 3 mois Gameini database update for Crash Tag Team Racing (gc), Baten Kaitos Eternal Wings and the Lost Ocean (gc), Disney's Magical Mirror starring Mickey Mouse (gc), Disney's Hide & Sneak (gc), Skylanders: ...
4.0-708 il y a 10 ans, 3 mois x64: fix parameter names of WriteModRM()
4.0-707 il y a 10 ans, 3 mois Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211.
4.0-706 il y a 10 ans, 3 mois Videosoftware: Fix memory cleanup code.
4.0-705 il y a 10 ans, 3 mois Increase save state version.
4.0-704 il y a 10 ans, 3 mois EGL: Fix android build broken by last commit
4.0-703 il y a 10 ans, 3 mois EGL: Properly set parent window.
4.0-702 il y a 10 ans, 3 mois VideoCommon: fix "Buffer not large enough for all vertices!"
4.0-701 il y a 10 ans, 3 mois Fix OpenGL 2.1 devices that support everything we need. The only two devices that do this are Mesa software rasterizer and Intel Ironlake(With a few hacks). Basically since it doesn't support OpenGL 3...
4.0-700 il y a 10 ans, 3 mois OpenGL: remove unused OpenGL headers