3.5-1729 il y a 10 ans, 11 mois D3D11: Implement zcomploc for hardware supporting D3D 11.0.
3.5-1728 il y a 10 ans, 11 mois Fix a merge fail that happened when I merged in Android. It is just a bit of duplicate code, no issues came from it.
3.5-1727 il y a 10 ans, 11 mois Revert "Fix a memory leak in ExpressionParser.cpp"
3.5-1726 il y a 10 ans, 11 mois Remove -0 from stable release version numbers.
3.5-1725 il y a 10 ans, 11 mois Use a multibyte-neutral codepage when calling *printf on Windows.
3.5-1724 il y a 10 ans, 11 mois Fix a memory leak in ExpressionParser.cpp
3.5-1723 il y a 10 ans, 11 mois Fix a stack corruption in ExtendedTrace.
3.5-1722 il y a 10 ans, 11 mois fix lightning for inconsitent config
3.5-1721 il y a 10 ans, 11 mois Free two memory leaks in ArmCPUDetect.cpp
3.5-1720 il y a 10 ans, 11 mois disable emulate format changes on glsl120
3.5-1719 il y a 10 ans, 11 mois Add new Netplay headers to the VS project.
3.5-1718 il y a 10 ans, 11 mois [ARM] Some initial support for immediates in integer. Plenty more to go.
3.5-1717 il y a 10 ans, 11 mois [ARM] Fix IMM support in the register cache.
3.5-1716 il y a 10 ans, 11 mois Merge branch 'netplay'
3.5-1709 il y a 10 ans, 11 mois [ARM] Make sure to flush a register location. IMM still doesn't work...
3.5-1708 il y a 10 ans, 11 mois [ARM] Add support for IMMs to the GPR reg cache. Not yet using it since it doesn't quite work
3.5-1707 il y a 10 ans, 11 mois [ARM] Remove Fastmem. It is buggy and may never have the potential to work correctly.
3.5-1706 il y a 10 ans, 11 mois Core: Remove dead code
3.5-1705 il y a 10 ans, 11 mois [ARM] Missed flushing our register caches in mtmsr. This would cause a buttload of problems, including the suspected ori being wrong issue. So flush caches and reenable ori.
3.5-1704 il y a 10 ans, 11 mois [ARM] dcbst implementation.