5.0-16322 il y a 2 ans Debugger MemoryWidget: Add dual views (PR #10578 de TryTwo)
5.0-16319 il y a 2 ans Remove atomic usage and fix mutex locking in GCAdapter code (PR #10540 de nyanpasu64)
5.0-16315 il y a 2 ans Added space in comment (PR #10596 de richarm4)
5.0-16313 il y a 2 ans Libusb fixups (PR #10599 de shuffle2)
5.0-16305 il y a 2 ans Android: Fix in game menu rippleColor and colorEdgeEffect (PR #10597 de Simonx22)
5.0-16303 il y a 2 ans Android: Modernize game card (PR #10600 de t895)
5.0-16301 il y a 2 ans VideoCommon: Handle emboss texgen with only a single normal (PR #10584 de Pokechu22)
5.0-16292 il y a 2 ans Common/PointerWrap: Prevent reads/writes past the end of the buffer. (PR #10592 de AdmiralCurtiss)
5.0-16289 il y a 2 ans update libusb to v1.0.26 (PR #10577 de shuffle2)
5.0-16287 il y a 2 ans Minor text capitalization (PR #10595 de richarm4)
5.0-16285 il y a 2 ans Android: Use AfterDirectoryInitializationRunner more comprehensively (PR #10589 de JosJuice)
5.0-16283 il y a 2 ans Debugger MemoryWidget: More display types, use combo box for options (PR #10563 de TryTwo)
5.0-16281 il y a 2 ans Common/StringUtil: Use simpler formatting for floats and doubles. (PR #10582 de AdmiralCurtiss)
5.0-16279 il y a 2 ans Software: Fix zfreeze with CullMode::All (PR #10255 de Pokechu22)
5.0-16275 il y a 2 ans Apple M1: Fix "Building and running unit tests" message (PR #10585 de Pokechu22)
5.0-16273 il y a 2 ans Make pos/neg analog axes symmetrical (PR #10486 de ttttcrngyblflpp)
5.0-16271 il y a 2 ans windows: buildfix if pch not used (PR #10581 de shuffle2)
5.0-16269 il y a 2 ans cmake: fix build of mbedtls from Externals (PR #10579 de shuffle2)
5.0-16267 il y a 2 ans MemoryWidget: Load Files to Memory (PR #10574 de EternityShack)
5.0-16265 il y a 2 ans MoltenVK: Fix pixel shader typo (PR #10576 de JosJuice)