3.5-1128 il y a 11 ans Initialize the audiocommon mixer on the first write to DSPCR, even if DSP is not enabled. Fixes issue 6192.
3.5-1127 il y a 11 ans Implement AXWii commands 08/09, aka. "upload AUXA/AUXB and use it as a temp buffer to mix to MAIN L/R/S and AUXC L", aka. "what the fuck were they thinking?!"
3.5-1126 il y a 11 ans Implemented command 03: ADD_SUB_TO_LR
3.5-1125 il y a 11 ans Add implementation for command 02: SUB_TO_LR
3.5-1124 il y a 11 ans Partial fix for the EA Wii games having no sound - implement the second OUTPUT command in AXWii. Sound in videos and musics still don't play.
3.5-1123 il y a 11 ans Support the old AXWii version used in games like Wii Sports or Excite Truck
3.5-1122 il y a 11 ans Basic framework to support the old AXWii version used in Wii Sports and Excite Truck
3.5-1121 il y a 11 ans Disable the polyphase resampler - it causes audio glitches with non integer ratios
3.5-1120 il y a 11 ans Fix the argument to the samples reading callback in voice processing - should fix issues with wiimote audio, untested
3.5-1119 il y a 11 ans Support loading polyphase resampling coeffs from User and Sys in HLE
3.5-1118 il y a 11 ans Add an option to run the AX processing on the CPU thread. Fixes timing issues causing audio glitches on Wii, and should improve the overall stability of AX HLE.
3.5-1117 il y a 11 ans Add volume ramping for MAIN output, separate old volume values for each AUX channel and refactor
3.5-1116 il y a 11 ans Fix AUX volume mixing in AXWii: implement volume ramping and MixAdd properly. Home menu sounds now work properly.
3.5-1115 il y a 11 ans Fix audio glitching at the end of a voice because of bad non-looping sound handling in AXWii
3.5-1114 il y a 11 ans OSX sucks at c++11
3.5-1113 il y a 11 ans Add missing <functional> header include
3.5-1111 il y a 11 ans Update the right cur_addr_frac after wiimote audio resampling
3.5-1110 il y a 11 ans Merge branch 'master' into new-ax-hle
3.5-317 il y a 11 ans, 3 mois Rewrite the linear interpolation SRC to give the exact same results as the one in AXWii
3.5-316 il y a 11 ans, 3 mois Add polyphase resampling support in AX