4.0-651 |
il y a 10 ans, 3 mois |
VertexLoader: don't check for possible range |
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Windows x64
Windows x86
Android
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4.0-650 |
il y a 10 ans, 3 mois |
enable buffer_storage on nvidia 331.38 on linux |
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Windows x64
Windows x86
Android
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4.0-649 |
il y a 10 ans, 3 mois |
GameSettings: Deleted references to the ZTP hack. |
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Windows x64
Windows x86
Android
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4.0-648 |
il y a 10 ans, 3 mois |
fixup "Remove the ZTP speedup hack" |
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Windows x64
Windows x86
Android
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4.0-647 |
il y a 10 ans, 3 mois |
Remove vertex streaming hack. |
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Windows x64
Windows x86
Android
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4.0-646 |
il y a 10 ans, 3 mois |
Remove the ZTP speedup hack. Also remove useless debugging code, and a presumably outdated workaround (which was commented out). |
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Windows x64
Windows x86
Android
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4.0-645 |
il y a 10 ans, 3 mois |
VideoCommon: cleanup of "components" usage |
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Windows x64
Windows x86
Android
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4.0-644 |
il y a 10 ans, 3 mois |
Change the default GFX backend from D3D11 to OGL. |
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Windows x64
Windows x86
Android
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4.0-643 |
il y a 10 ans, 3 mois |
Added a check for a redundant mov in the fastmem writes code. |
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Windows x64
Windows x86
Android
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4.0-642 |
il y a 10 ans, 3 mois |
TextureConverter: remove implicit int->float convertion |
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Windows x64
Windows x86
Android
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4.0-641 |
il y a 10 ans, 3 mois |
Fix stupid bug in Z16L depth texture efb2ram encoding shader. |
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Windows x64
Windows x86
Android
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4.0-640 |
il y a 10 ans, 3 mois |
Update some of the comments in DriverDetails.h for drivers that have fixed their bugs. |
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Windows x64
Windows x86
Android
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4.0-639 |
il y a 10 ans, 3 mois |
[GLExtensions] Rename internal GetProcAddress function since it clashes with the global Windows function. Fix Windows function pointer grabbing. |
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Windows x64
Windows x86
Android
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4.0-638 |
il y a 10 ans, 3 mois |
[GLExtensions] Refix GLES3 build. Until we clean up the platform detection this'll need to be here. |
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Windows x64
Windows x86
Mac OS X
Android
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4.0-637 |
il y a 10 ans, 3 mois |
[GLExtensions] Move the include directory location for Externals/GL so no other library includes global GL folder first. |
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Windows x64
Windows x86
Mac OS X
Android
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4.0-636 |
il y a 10 ans, 3 mois |
[GLExtensions] Remove a bunch of unneeded headers. Fix Linux+EGL compiling. Move include to glx.h around to work around it including global GL/gl.h |
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Windows x64
Windows x86
Mac OS X
Android
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4.0-635 |
il y a 10 ans, 3 mois |
Merge branch 'master' into GLExtensions |
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Windows x64
Windows x86
Mac OS X
Android
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4.0-611 |
il y a 10 ans, 3 mois |
[GLExtensions] OpenGL 3.0 also added GL_ARB_map_buffer_range to core. |
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Windows x64
Windows x86
Mac OS X
Android
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4.0-610 |
il y a 10 ans, 3 mois |
[GLExtensions] Future proof ourself by putting the default: instance on the top, so we'll grab extensions if they support something newer. Handle older GLVersions in the case they get that far. |
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Windows x64
Windows x86
Mac OS X
Android
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4.0-609 |
il y a 10 ans, 3 mois |
[GLExtensions] Populate the extension list for OpenGL implementations that don't show core extensions. |
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Windows x64
Windows x86
Mac OS X
Android
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