4.0-9412 il y a 8 ans, 5 mois EGL: specify version first (PR #3870 de karolherbst)
4.0-9410 il y a 8 ans, 5 mois SectorReader: Fix reading the last block of the disc. (PR #3868 de delroth)
4.0-9408 il y a 8 ans, 5 mois Make sure x86_64 isn't compiled with PIE. (PR #3734 de Sonicadvance1)
4.0-9406 il y a 8 ans, 5 mois IPC_HLE: Close file handles before savestating. Fixes DKCR crashing. (PR #3867 de phire)
4.0-9403 il y a 8 ans, 5 mois Add more languages, and remove Hebrew because it's very incomplete (PR #3857 de JosJuice)
4.0-9401 il y a 8 ans, 6 mois Fix building with PCH disabled. (PR #3863 de rohit-n)
4.0-9399 il y a 8 ans, 6 mois Netplay: Fix gamecube controller mapping (PR #3819 de mimimi085181)
4.0-9396 il y a 8 ans, 6 mois [Android] Fix builds when using newest version of NDK (PR #3862 de sigmabeta)
4.0-9394 il y a 8 ans, 6 mois Game INI updates (PR #3852 de JosJuice)
4.0-9392 il y a 8 ans, 6 mois [UI] Fix Gamelist encoding bug (PR #3860 de Helios747)
4.0-9390 il y a 8 ans, 6 mois Core: Add synchronization to state changes (Fix Frame Step and FIFO Player - Issue 8718) (PR #3794 de EmptyChaos)
4.0-9386 il y a 8 ans, 6 mois JitArm64: Implement MMU handling. (PR #3854 de degasus)
4.0-9379 il y a 8 ans, 6 mois Piping the wxMsgAlert through netplay window during netplay ... (PR #3823 de Summate)
4.0-9377 il y a 8 ans, 6 mois [Android] Fix extra character in screenshot folder path (PR #3855 de Tsunamical)
4.0-9375 il y a 8 ans, 6 mois Disable wiimotes on game start if running in netplay (PR #3802 de mathieui)
4.0-9373 il y a 8 ans, 6 mois Movie: Better safety when writing to s_revision (PR #3851 de JosJuice)
4.0-9371 il y a 8 ans, 6 mois GCAdapter: improve thread safety (PR #3805 de mathieui)
4.0-9368 il y a 8 ans, 6 mois D3D11: Fix CPU EFB color reads when MSAA is enabled (PR #3808 de stenzek)
4.0-9366 il y a 8 ans, 6 mois OGL: Improve performance of bounding box on NVIDIA drivers (PR #3831 de stenzek)
4.0-9364 il y a 8 ans, 6 mois [Qt] VS build no longer adds all of Data to Binary (PR #3842 de rukai)