4.0-232 il y a 10 ans, 6 mois Jit64: optimize floating-point/paired-single arith
4.0-231 il y a 10 ans, 6 mois Increase the trampoline cache size to cater for fastmem writes.
4.0-230 il y a 10 ans, 6 mois (Netplay) Disable record input checkbox while a game is running.
4.0-229 il y a 10 ans, 6 mois Fix config file saving on Windows.
4.0-228 il y a 10 ans, 6 mois ShaderGen: fix for commit bd80de14f4ca
4.0-227 il y a 10 ans, 6 mois ShaderGen: drop PerPixelLighting + 8Texcoord hack
4.0-226 il y a 10 ans, 6 mois ShaderGen: remove nonsense for() if() {}
4.0-225 il y a 10 ans, 6 mois Try to atomically save config files.
4.0-224 il y a 10 ans, 6 mois Revert "Remove some unnecessary includes."
4.0-223 il y a 10 ans, 6 mois Remove some unnecessary includes.
4.0-222 il y a 10 ans, 6 mois [Android] Implement OnSharedPreferenceChangeListener within PrefsActivity.java. This allows us to immediately save to the ini config when a preference in the front-end is changed, rather than waiting ...
4.0-221 il y a 10 ans, 6 mois Perf: Use unordered_map instead of map in very slightly hot function.
4.0-220 il y a 10 ans, 6 mois Remove unused variable waitingForPEInterruptDisable.
4.0-219 il y a 10 ans, 6 mois PixelShaderGen: Refine the comment from revision 3fbe1b1ccdcf.
4.0-218 il y a 10 ans, 6 mois VideoCommon: Update FastDepth's comment
4.0-217 il y a 10 ans, 6 mois VideoCommon: revert the ViewPort changes
4.0-216 il y a 10 ans, 6 mois Merge branch 'const_buffer_rework'
4.0-206 il y a 10 ans, 6 mois ogl: use GL_RGBA instead of GL_RGBA8
4.0-205 il y a 10 ans, 6 mois Gameini database update. "RESIDENT EVIL CODE VERONICA X" added, "The Incredible Hulk:Ultimate Destruction" added some game regions, "Xenoblade Chronicles" updated and added NTSC region, SAMURAI WARRIO...
4.0-204 il y a 10 ans, 6 mois [ARM] Fix the JITILArm and JITArm dispatchers from comex's recent changes.