4.0-4939 il y a 9 ans, 10 mois Fix building with PCH disabled. (PR #1758 de rohit-n)
4.0-4937 il y a 9 ans, 10 mois JIT: cleanups/optimizations for ps loadstore (PR #1621 de FioraAeterna)
4.0-4935 il y a 9 ans, 10 mois D3D: Only try to apply exclusive mode when the renderer is in focus. (PR #1764 de Armada651)
4.0-4931 il y a 9 ans, 10 mois CMake: simplify some expressions (PR #1819 de Tilka)
4.0-4929 il y a 9 ans, 10 mois Android: Fix a few warnings. Misc other things. (PR #1784 de lioncash)
4.0-4924 il y a 9 ans, 10 mois VideoCommon: fix deterministic dual core (PR #1815 de degasus)
4.0-4922 il y a 9 ans, 10 mois SI_GCAdapter: properly clean up libusb (PR #1821 de Tilka)
4.0-4920 il y a 9 ans, 10 mois Globals.h: Variable naming consistency (PR #1743 de Stevoisiak)
4.0-4918 il y a 9 ans, 10 mois Gameini updates. (PR #1802 de Linktothepast)
4.0-4915 il y a 9 ans, 10 mois JIT: simplify ISI handling. (PR #1809 de magumagu)
4.0-4913 il y a 9 ans, 10 mois GekkoDisassembler: fix display of CRs in branch operations (PR #1827 de FioraAeterna)
4.0-4911 il y a 9 ans, 10 mois buildbot-try: allow remotes other than "origin" (PR #1823 de Tilka)
4.0-4909 il y a 9 ans, 10 mois Change Build Date to Apploader Date (PR #1825 de Stevoisiak)
4.0-4907 il y a 9 ans, 10 mois Fix "Lionux" typo (PR #1822 de JosJuice)
4.0-4905 il y a 9 ans, 10 mois DSPHLE: fix an unimportant memory leak (PR #1789 de Tilka)
4.0-4903 il y a 9 ans, 10 mois OGL: Fix stereoscopy not being applied properly while the game is running. (PR #1816 de Armada651)
4.0-4901 il y a 9 ans, 10 mois Fix CleanRip reading Wii discs (PR #1776 de JosJuice)
4.0-4898 il y a 9 ans, 10 mois Accurate loading times for Wii games (PR #1739 de JosJuice)
4.0-4894 il y a 9 ans, 10 mois PostProcessing: Use Dubois algorithm for anaglyph shader. (PR #1805 de Armada651)
4.0-4889 il y a 9 ans, 10 mois Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without breaking Gladius (PR #1778 de JMC47)